![]() And that’s because they were so well realised initially in the game. What’s your process for taking their characters further in a believable and natural way?Įmma Vieceli: Well, they mean a lot to so many of us, like you say. ![]() ![]() GT: Max and Chloe are important characters to a lot of people (myself included), and fans have been impressed how well you’ve continued their story here. I’m also digging the Genshin Impact soundtrack, as I love the game.Ĭlaudia Leonardi: I usually listen to audiobooks or podcasts while I’m working, But my go to music when I work is usually retrowave/synthwave, 80’s inspired music or games/movies soundtracks, it depends on the moment and what I’m drawing. But I generally love game soundtracks especially Jessica Curry’s amazing work from Everybody’s Gone to the Rapture and others! She’s just brilliant. GT: I often listen to music while reading, do you have any recommendations for readers or songs you listen to while you work?Įmma Vieceli: I actually listen to Life is Strange soundtracks a fair bit while I’m writing the scripts. ![]() Personally, I’ve been a big fan of these comics even since the first issue, so I was excited to interview the two people responsible for creating them. With the release of Life is Strange volume 4 on the horizon, we got the chance to talk with the comic’s writer Emma Vieceli and artist Claudia Leonardi. ![]()
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